In this tutorial we will write a cross-platform, retro C program that accepts keyboard control of a text-based player character on screen.
For many, MiSTer, and FPGA projects like it, are the future of retro computing and gaming. Why? What about it has people so excited that they will pay 4x the price or more than alternatives?
Building a Raspberry Pi C64 with original Commodore 64 keyboard and BMC64